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AI Insights · Timothy · January 2023

Top 5 3D Anime Games in Egypt Q4 2022 Performance Review

Explore the performance trends of the top 5 3D anime games on a unified platform in Egypt during Q4 2022, including downloads, revenue, and active user metrics.

Top 5 3D Anime Games in Egypt Q4 2022 Performance Review

In the fourth quarter of 2022, the top 5 3D anime games in Egypt showcased varying trends in downloads, revenue, and active users. Here's a closer look at each game's performance, based on data from Sensor Tower.

SAKURA School Simulator experienced a gradual decline in weekly downloads early in the quarter, starting at around 4.5K and reaching a low of 2.5K by late October. However, the game saw a resurgence in November and December, peaking at approximately 3.7K downloads in mid-December. Weekly active users also showed a slight decline from nearly 50K at the start of the quarter to around 41K by the end of December.

Beyblade Burst Rivals maintained steady weekly downloads throughout the quarter, with figures fluctuating between 1.5K and 2.7K. The game reached its highest download count of 2.7K in early December. The active user base showed a minor decline from about 8.9K at the end of September to 8.4K by the end of December.

In the case of ONE PIECE Bounty Rush, weekly downloads saw a downward trend from around 3K at the beginning of the quarter to approximately 1.5K by the end of December. Revenue peaked at $618 in mid-December, with a notable rise from $278 in mid-October. Active users decreased from nearly 18K at the start of the quarter to around 9.7K by the end.

Genshin Impact: Natlan Launch showed significant fluctuations in revenue, peaking dramatically at $37.7K in late October, followed by another high of $22.1K in the last week of December. Downloads were highest at the start of the quarter with 11.1K and saw a notable increase in the last week of December to 3K. Active users remained relatively stable, with a slight increase from about 27.7K to 28.2K by the end of the quarter.

Captain Tsubasa: Dream Team exhibited a steady rise in revenue, reaching $4.5K in the final week of December. The game's downloads showed a peak in late November with 4.1K, followed by a decline to around 1.2K by the end of December. Active users also increased from approximately 2.5K at the start of the quarter to around 2.8K by the end.

For more detailed insights and data on mobile app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023